Housemarque's Saros features handcrafted levels that will change every time you respawn, opening up new paths that lead to additional rewards.
SAROS drops April 30, 2026, on PS5 at $69.99. Returnal developer Housemarque's $76M roguelike shooter. Permanent progression.
Saros feels like an evolution of Housemarque's formula, where running towards projectiles is as important as running away. The post ‘Saros’ Changes Up The Bullet Hell Formula With Tried And True ...
Saros builds upon the core Bullet Hell roguelike foundations of Returnal while also adding notable changes in terms of combat ...
We played the first three hours of Saros, Housemarque’s new title that aims to raise the bar for roguelikes on a planet as beautiful as it is terrifying.
With Saros, Housemarque are back to remind the industry that their motto "game is king" is an objective truth.
Check out the Preview Trailer for Saros, the upcoming third-person sci-fi action shooter developed by Housemarque. Players ...
Harnessing all of Housemarque's signature style, Saros cranks up the chaos to create a relentless, hypnotic loop of precision gunplay.
Holy circuits and alien tech! Housemarque just dropped their biggest gameplay reveal for Saros, and I’m practically vibrating with excitement over here. After absolutely demolishing our expectations ...
The roguelite sci-fi action shooter was originally planned for launch on 20th March, but was pushed back just over a month.
Saros, the upcoming PS5 exclusive from Housemarque, will launch with auto-saves enabled and multiple save slots available, something the studio’s previous game, Returnal, was criticised for not ...
Today’s PlayStation State of Play opened with our first look at gameplay in Saros, the next game from Returnal developer Housemarque. The trailer showed off combat, a revival mechanic, and revealed ...