Behind every game is a team of creative developers making it happen. In our Jobs in Games series, we highlight some of the individuals working in the games industry, whether they are veteran ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Adam is a lifelong gamer who enjoys RPGs, action adventure games and a healthy helping of VR to boot. He has written for countless sites in the gaming medium, and you can find him playing the newest ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
In The Legend of Zelda: Tears of the Kingdom, the final boss is placed enticingly within your reach from very early on. You can fight him basically as soon as you finish the tutorial regions. But ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
“Astro Bot”, “Alan Wake 2” and “Marvel’s Spider-Man 2” are among the nominees for the 23rd annual Game Audio Network Guild (G.A.N.G.) awards. The awards feature 26 categories spanning across music, ...
PlayStation Studios Sound Design Director, Jeremie Voillot, has head praised on the sound team at Insomniac Games, stating he feels Marvel’s Spider-Man 2 is their best work yet. He made the shoutout ...
Stormind Games today released a new dev diary for its upcoming game A Quiet Place: The Road Ahead. This dev diary spotlights sound design — a major factor in the Quiet Place universe, given that the ...
Every game you’ve ever enjoyed started with a series of decisions. Not just big creative choices, but hundreds of small, ...
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