The games industry moves quickly and while stories may come and go there are some that we just can't let go of.
China has become increasingly relevant to the evolving global games industry. The world’s largest games market by revenue and ...
As the Nordics are waking up from hibernation, embracing more daylight and freshly swept streets, Pocket Gamer Connects ...
Costs for UA and ad exchange fees, on top of high development budgets and app store royalties, are squeezing publishers. Matthew Ball believes the proliferation of alterative app stores in the West ...
ByteDance is set to sell Moonton to Savvy Games Group in a deal valued at around $6 billion, according to Bloomberg.
The MOU brings Supercent’s mobile-first innovation and data-driven publishing ecosystem together with Sumo Digital’s deep development ...
While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes ...
LinkedIn has launched Patches as a new thinking-oriented puzzle game designed to build on the success of its hit title Zip.
PlanetPlay has launched the Battle for the Habitats biodiversity campaign aimed at mobilising the games industry to support environmental protection.
Epic’s Fortnite has returned to the Google Play Store after more than half a decade. Since its removal in August 2020, ...
Values Value and InGame Job have launched the 10th edition of the Big Games Industry Employment Survey to mark a decade of ...
GDC 2026 has just wrapped up and this year's event marked a shift with its rebrand to the GDC Festival of Gaming.
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