Fatal Frame II: Crimson Butterfly Remake is a full remake of the 2nd installment in the classic Japanese horror adventure game series, originally released in 2003. Fatal Frame is one of my favorite ...
The first quarter of 2026 has some great releases to begin the year, some of which may be considered for Game of the Year when the time comes. This month alone has several solid remakes and remasters, ...
In order to get any of the ending charms, you must have completed the game once (which gives you half) and then you will need to complete the side stories of the person involved (which grants you the ...
Christian has over three years of experience writing in the gaming industry, including guides and reviews, for publications such as DualShockers, Attack of the Fanboy, and PC Invasion. He has been an ...
Mio and Mayu Amakura are identical twin sisters. One day, while visiting the forest where they used to play as children, the siblings are spirited away to the long-lost village of Minakami, where ...
Fatal Frame II’s reputation has always been intriguing. Hyperbolic phrases like “the scariest game ever made” have often been associated with the 2003 PlayStation 2 game, and I can frankly understand ...
Originally released for PlayStation 2 in 2003, Fatal Frame II has a deserved reputation as one of the scariest horror video games ever made. It was remade once before on the Nintendo Wii, which added ...
Fatal Frame II: Crimson Butterfly Remake from developer Tecmo brings a survival horror classic to modern times. Originally released in 2003, Crimson Butterfly continued the innovative run for the ...
Koei Tecmo has released a free demo for Fatal Frame II: Crimson Butterfly Remake on PS5, allowing you to sample the beginning of the game. As with most demos nowadays, your save data can be ...
The PS Store has dropped a free PS5 demo for an upcoming remake of a popular PS2 game that’s out very soon. Last September, Koei Tecmo took players by surprise with the announcement of Fatal Frame II: ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.